Star Citizen hauling and cargo tools
Official cargo guidance, route planning, commodity data, mission tools and cargo-grid references.
Hauling can mean accepting a contract and moving assigned freight, or buying commodities with your own credits and trying to sell them for a margin. The first risks time and reputation; the second also risks your capital.
Hauling links
Official Cargo & Hauling Guide
Current CIG guidance for tractor tools, freight elevators, manual or automatic loading, trade and hauling contracts.
UEX Corp
Commodity prices, terminals, routes, locations and economy tools for planning a trade run.
SC Haulers
A current trade route planner with cargo, route, convoy and contract features updated through August 2026.
Galactic Logistics
Cargo and trading reference for comparing locations, commodities and practical route choices.
SC Trade Tools
Route and economy planning with start, destination and commodity filters.
Hauler by TheSpaceCoder
Cargo and hauling planning for players organising contracts and freight movement.
SC Hauling Tools
Plan multi-contract cargo routes with screenshot or CSV import, ship-capacity checks and ordered pickup and delivery stops.
Cargo grids and secondary resources
SC Cargo Space
Visualise ship cargo grids and access before assuming every listed SCU will be easy to load.
Ratjack Cargo Grids
Reference images and layout information for learning how different ship grids are arranged.
SC DataHub Cargo Manager
Patch-labelled cargo, commodity and mission tools, including route and packing support.
SC Market
A third-party player and organisation marketplace. Keep it separate from official commodity and mission data.
Contracts and commodity trading are not the same
A hauling contract supplies the cargo and tells you where it needs to go. Commodity trading uses your own money to buy stock, and profit depends on supply, demand, terminal access and reaching the buyer intact. Choose the planning tool that matches the job rather than using a trade calculator for a mission manifest.
Prepare the ship before accepting the load
- Check the cargo-grid layout, doors, lifts and the largest container that can physically reach the grid.
- Carry the appropriate tractor tool and confirm that manual loading is possible at the pickup and delivery points.
- Allow for fuel, repair, loading time and multiple stops when judging whether the payout is worthwhile.
- Do not put all available credits into one commodity load, especially after a fresh patch or during unstable service.
Manual and automatic loading
Locations with suitable hangars can offer automatic loading or unloading, but the ship may be unavailable while the service runs and the process costs time and credits. Manual loading gives direct control and can be faster for a well-prepared crew, but the ship, freight elevator and cargo path all need to be accessible.
Route planning is more than the highest margin
A profitable route on paper can fail because the terminal has little stock, the buyer is saturated, the ship cannot land safely, or the journey passes through a high-risk area. Compare the margin with travel time, loading time, fuel, likely demand and the amount you stand to lose.
Interstellar hauling
Current hauling includes contracts that can cross Stanton, Pyro and Nyx. Longer routes make preparation, fuel, repair and safe stopping points more important. Shared missions and partial completion can help a group, but every extra stop also adds handling and exposure.
Why is my ship missing from a trade terminal?
At locations that require a legal landing or stored ship, the terminal may not see a ship that is outside the correct hangar state. Check the official cargo guide for that location’s loading method.
Is the biggest cargo ship always the most profitable?
No. Loading access, crew, route length, stock, demand, defensive ability and turnaround time can matter more than the headline capacity.
How do I reduce cargo risk?
Keep a reserve of credits, test the terminal with a smaller load, check current service issues and avoid using a route solely because an old guide lists a large margin.
