Star Citizen salvage tools and guide
Current hull scraping, structural salvage, component recovery, cargo and selling references.
A good salvage run begins before the scraper touches a hull. You need a legal or recoverable target, the right tools, enough cargo handling capacity and somewhere suitable to sell or use what comes back.
Salvage links
Official Salvage & Repair Guide
Current CIG guidance for handheld tools, hull scraping, structural salvage, repair and salvage ships.
Industrial Gameplay Guide
A wider official overview connecting salvage, repair, cargo and other industrial careers.
UEX Corp
Economy, location, commodity, vehicle and sale information for planning the return from a salvage run.
CornerStone Item Finder
Find salvage tools, attachments, components and related equipment. Shop data is community-maintained.
SC Crafting Lab
Connect salvage resources and recovered components with blueprints, missions and current crafting data.
SC DataHub
Patch-labelled mission, component, resource and economy references for salvage planning.
What salvage involves
Hull scraping removes Recycled Material Composite from a ship’s exterior. Structural salvage breaks the remaining hull into material for processing. A wreck can also contain cargo, weapons or usable components, so checking the interior and hardpoints can be as important as the hull itself.
Choose the right scale
Hand tools are useful for small repair and recovery work. Solo salvage ships are easier to operate and leave with a partial load, while heavy salvage ships reward a crew that can run the stations, move containers and watch the surrounding area. The biggest wreck is not always the best target for the crew available.
Prepare before travelling
- Carry a tractor attachment or suitable standalone tractor tool for moving containers and recovered items.
- Check the cargo path and leave room to move completed boxes without blocking the work area.
- Know which material or components you intend to keep, sell or use for crafting.
- Watch for other players around exposed wrecks and avoid treating a salvage marker as a safe zone.
Contracts, found wrecks and ownership
A paid salvage contract gives a clear target and progression path, while found wrecks can create uncertainty around access, crime and competition. Read the contract and local conditions before stripping a ship that may still belong to someone else.
RMC, construction material and components
Different parts of the process produce different outputs. Plan the hold around the material you are actually collecting, and leave time to move boxes. Recovered components can be worth taking when they are intact and physically accessible, but a cramped hold full of low-value items can slow the profitable part of the run.
Salvage and crafting now overlap
Current crafting gives recovered resources and components another use beyond immediate sale. Check blueprint requirements before selling everything automatically; the material needed for a useful recipe may be worth more to you than the terminal price.
Which salvage ship should I use first?
Choose a solo-friendly salvage ship or a smaller contract while learning hull scraping, container handling and sale locations. Heavy salvage is much easier with a crew.
Why should I check the wreck interior?
Cargo and undamaged components can add value, and some jobs require moving or clearing items before the hull can be processed efficiently.
Is Regolith still a current salvage or mining resource?
No. It announced shutdown and should not be treated as a maintained current tool. Use the active mining, economy and crafting resources linked here instead.
Related Star Citizen resources
Crafting & Engineering · Hauling & Trade · Ships & Fleet · Piracy & PvP.
